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- <sect1 id="Ten_Across"><!--<sect1info>
- <copyright>
- <year>1999</year>
- <holder>James LewisMoss</holder>
- </copyright>
- <author>
- <firstname>James</firstname>
- <surname>LewisMoss</surname>
- </author>
- <address><email>rwsy@mit.edu</email></address>
- </sect1info>-->
-
- <title>Ten Across</title>
-
- <para>Written by James LewisMoss</para>
-
- <sect2><title>Setup</title>
-
-
- <informaltable>
- <tgroup cols="2">
- <tbody>
- <row>
- <entry>Type of Deck</entry>
- <entry>Standard Deck</entry>
- </row>
- <row>
- <entry>Temporary Spots</entry>
- <entry>
- Locations to place one card out of play. The spots begin the game
- filled. One version of the game does not allow you to put new cards
- into these spots once they are empty.
- </entry>
- </row>
- <row>
- <entry>Tableau</entry>
- <entry>
- Ten piles across the bottom. To deal place 10 cards across going from
- left to right with the first and last cards face up. Continuing you
- place ten cards across the piles from right to left (reversed) with
- the first two and last two cards placed face up. Continue this
- pattern (reversed and one more card each pass) until 50 cards have
- been placed. Place the last two cards in the temporary spots at the top.
- </entry>
- </row>
- </tbody>
- </tgroup>
- </informaltable>
-
- </sect2>
- <sect2><title>Goal</title>
-
- <para>
- Form four piles in the tableau all of the same suit running from King
- to Ace.
- </para>
-
- </sect2>
- <sect2><title>Rules</title>
-
- <para>
- Only a King may be moved to a blank tableau spot.
- </para>
- <para>
- Cards may be moved only onto other cards if the suit matches and the
- moved card is one less than the moved to. This includes moving a pile
- of cards of different suits as long as the top card of the moved pile
- matches the bottom card of the location moved to.
- </para>
-
- </sect2>
- <sect2><title>Options</title>
-
- <para>
- Allow temporary spots use: If checked the temporary spots may be reused.
- </para>
-
- </sect2>
- <sect2><title>Scoring</title>
-
- <para>
- You win or lose. There is no scoring.
- </para>
-
- </sect2>
- <sect2><title>Strategy</title>
-
- <para>
- This game is hard to win (being very influenced by how the cards are
- placed to begin with). Don't forget you have the temporary spots. Try
- to clear them quickly because they are very useful when you get stuck.
- </para>
- </sect2>
- </sect1>
-